08.09.2005 12:00:00

MTV Films Announces Agreement to Acquire Worldwide Film Rights to Midway's The Suffering; MTV Films Joins Forces with Stan Winston Productions and Circle of Confusion on Project

MTV Films, a division of Viacom Inc.(NYSE:VIA)(NYSE:VIAB), today announced that it has acquired an optionon the worldwide film rights to the award-winning, action-horrorvideogame property The Suffering(R) from Surreal Software, asubsidiary of Midway Games Inc. (NYSE:MWY), a leading interactiveentertainment industry publisher and developer.

In The Suffering, which was released in April 2004, the playercontrols the prisoner Torque, a hardened inmate sentenced to die for amurder he may or may not have actually committed. A sequel, TheSuffering: Ties That Bind(TM) is scheduled to ship in September 2005and lets players delve into the perverse world of Torque's sanity todiscover his past and struggle to control his future. Both games weredeveloped by Midway's internal studio, Surreal Software.

MTV Films is working in conjunction with Stan Winston and BrianGilbert from Stan Winston Productions and Jason Lust and Rick Jacobsfrom Circle of Confusion on The Suffering's development as a featurefilm project. MTV Films' Senior Director Jason Weiss, who brought theproject to the company, Gregg Goldin and David Gale will be developingon behalf of MTV Films.

"We are very excited to be working hand in hand with Midway totranslate this innovative game into an edge-of-your-seat film," saidDavid Gale, Executive Vice President, MTV Films. "Gaming is such ahuge part of the culture for MTV's audience it makes perfect sense forus to work with Midway, Stan Winston and Circle of Confusion onbringing The Suffering to life as a feature film."

"The Suffering is a true action-horror experience with plenty ofdisturbing and twisted creatures," said Alan Patmore, president,Surreal Software. "We are extremely happy to be working with MTV Filmsto bring the terror to the big screen in what promises to be agroundbreaking horror film."

This film agreement with Midway closely follows a Juneannouncement that MTV and Midway will jointly market three upcomingMidway games. L.A. RUSH(TM), which will feature MTV brandingthroughout the game world with the crew from the hit MTV show, "PimpMy Ride," West Coast Customs, will be the first title shipping underthis deal.

About The Suffering: Ties That Bind

The Suffering: Ties That Bind is a revolutionary action-horrorgame that emphasizes the disturbing terror of its predecessor, withnew twisted creatures and a few familiar faces. Set in the unforgivingstreets and prisons of Baltimore, the player once again controlsTorque as he seeks revenge against the mysterious grand manipulatorBlackmore, a man somehow tied to the death of Torque's family. Playerswill explore the tough inner-city, with poverty and urban injusticestrapping people just as effectively as a physical prison. The uniquemorality system returns, as players delve into the perverse world ofTorque's sanity to discover his past and struggle to control hisfuture.

About Midway

Headquartered in Chicago, IL with offices in San Diego, CA,Seattle, WA, Austin, TX, Los Angeles, CA, Munich, Germany, London, UK,and Adelaide, AUS, Midway Games Inc. (NYSE:MWY) is a leading developerand publisher of interactive entertainment software for major videogame systems. More information about Midway can be obtained atwww.midway.com.

About MTV

MTV Networks owns and operates the cable television programmingservices MTV: Music Television, MTV2, mtvU, Nickelodeon/Nick at Nite,TV Land, VH1, CMT: Country Music Television, Comedy Central, and SpikeTV, as well as The Digital Suite from MTV Networks, a package ofthirteen digital services, all of which are trademarks of MTVNetworks. MTV Networks also operates and offers joint ventures,licensing agreements and syndication deals whereby its programming canbe seen worldwide.

This press release contains forward-looking statements concerningfuture business conditions and the outlook for Midway Games Inc. (the"Company") based on currently available information that involve risksand uncertainties. The Company's actual results could differmaterially from those anticipated in the forward-looking statements asa result of these risks and uncertainties, including, withoutlimitation, the financial strength of the interactive entertainmentindustry, dependence on new product introductions and the ability tomaintain the scheduling of such introductions, the upcoming consoleplatform transition and other technological changes, dependence onmajor platform manufacturers and other risks more fully describedunder "Item 1. Business - Risk Factors" in the Company's Annual Reporton Form 10-K for the year ended December 31, 2004, and in the morerecent filings made by the Company with the Securities and ExchangeCommission.

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